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June 2004AUDIOENGINE SHARES STARBUCKS WITH A MUSICAL GLEN AND STACY
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RADIUM ANNOUNCES NEW DESIGN DIVISION
"While we've offered design capabilities in the past, the launch of this new division with these talented designers affords clients a wide variety of design styles," explains Jonathan Keeton, Radium Co-Founder and Creative Director. "Our goal has always been to create the best work possible by integrating design with high-end visual effects tools. Now, no matter what the project, Radium can create a piece from beginning to end using the most advanced technology and the most talented people." With the diversity of background experience and the ability to work in many different mediums, the division will be able to apply a variety of techniques depending on what is best for the client. Radium then assembles the right team to strategize with clients and to help them achieve their design and branding goals. The designers have the unique ability to work in tandem with other Radium artists in the 3D department and with compositors, as well as work in After Effects. BWN GOES TO BAT FOR NEW TWINS CAMPAIGN
In "Wall" the voiceover comments on both the action and the outfield wall. "Well lookie here," he says. "A wall. A boundary. Something to keep us in our place." As he speaks, the wall changes into various barriers including a brick wall with Humpty Dumpty perched on it. "A wall is the only thing keeping me from frolicking in my neighbors petunias. You know where they keep division titles, don't ya? The other side of the wall right..here." Just then we see the outfielder catch the ball. In "Lawbreaker" the announcer comments that the pitcher is breaking rules - specifically the laws of physics. As he is speaking we see that the FBI are observing his every move, including the winning pitches he is doling out to his opponents. It's not a crime, although the opposing team might think so. For BWN Sound Designer and Mixer Carl White, the collaboration was all about upping the humor via audio: "The Twins spots have a tone to their spots that involves poking fun at themselves. In the case of "Lawbreaker," it needed some sonic payoff because continuously swishing baseball noises don't really do a whole lot. In the Lawbreaker spot, the payoff moment was obvious: Dude swings and absurdly misses. That's funny enough. But, the little "swish" noise as the ultimate sonic payoff seemed underwhelming. Suddenly, it dawned on me that the PLAYER who misses could be funnier than the ball. One grunt later, we were all laughing!" |
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